Been having a bash at 3DS Max

Talk about anything you want here.
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AsToRoTh
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Followed a vid tut on how to create a Beretta 9000... I deviated slightly but the results look pretty good...

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Poly Count and Triangulation.

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Render 1.

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Showing off the various parts and areas.

The trigger moves too along with the slide and firing pin but I forgot to pose that too LoL.
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{ESC}Myth
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lookin spiffy =)
I Will find you.

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*NEW* Blog about and for gaming and related topics.

http://jaded-gamer-skyydragonn.blogspot.com/
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{ESC}Doc Gavage
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loks great AsToRoTh

:bravo: :bravo: :bravo:
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Dont mess withe the best because the best don't mess

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{ESC}Tater-Salad
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Wow great job A.
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{ESC}Chris
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that looks kool
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LordGleedo
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Nice work Asto! :willynilly:
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{ESC}Mikey
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Yes Indeed Sir ... very nice job AsToRoth :bravo2: :bravo2:
If you are not dieing you are not playing
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AsToRoTh
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LoL cheers for the encouragement guys.... Now I gotta find some reference images and see if I can pull off the same quality without following a tutorial. Btw for those of you that have dabbled in modeling pretty much the entire gun is poly-modeled as opposed to box modeled.
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{ESC}Chris
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isnt this stuff used to make like the rifles in unreal?
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******** ONE SHOT ONE KILL*********
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AsToRoTh
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Yep, although I didnt do this as a weapons mod.. Im just trying to learn 3D modeling in preparation for when I finally have a pc capable of booting UT3.... Dont wanna be struggling to learn it while Im finding my way round the new Ed.
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