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Been having a bash at 3DS Max

Posted: Sun Mar 09, 2008 8:20 pm
by AsToRoTh
Followed a vid tut on how to create a Beretta 9000... I deviated slightly but the results look pretty good...

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Poly Count and Triangulation.

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Render 1.

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Showing off the various parts and areas.

The trigger moves too along with the slide and firing pin but I forgot to pose that too LoL.

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 12:23 am
by {ESC}Myth
lookin spiffy =)

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 3:30 am
by {ESC}Doc Gavage
loks great AsToRoTh

:bravo: :bravo: :bravo:

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 8:28 am
by {ESC}Tater-Salad
Wow great job A.

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 8:28 am
by {ESC}Chris
that looks kool

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 8:50 am
by LordGleedo
Nice work Asto! :willynilly:

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 10:52 am
by {ESC}Mikey
Yes Indeed Sir ... very nice job AsToRoth :bravo2: :bravo2:

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 1:02 pm
by AsToRoTh
LoL cheers for the encouragement guys.... Now I gotta find some reference images and see if I can pull off the same quality without following a tutorial. Btw for those of you that have dabbled in modeling pretty much the entire gun is poly-modeled as opposed to box modeled.

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 2:36 pm
by {ESC}Chris
isnt this stuff used to make like the rifles in unreal?

Re: Been having a bash at 3DS Max

Posted: Mon Mar 10, 2008 3:16 pm
by AsToRoTh
Yep, although I didnt do this as a weapons mod.. Im just trying to learn 3D modeling in preparation for when I finally have a pc capable of booting UT3.... Dont wanna be struggling to learn it while Im finding my way round the new Ed.